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GameON: U.S.-Albania E-Sports and Innovation

Forecast
AmericanSpacesGameOn-2026Grant

Contract Overview

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The U.S. Mission to Albania is launching GameON: U.S.-Albania E-Sports and Innovation to empower Albanian youth with technical skills in coding, game design, and digital entrepreneurship, leveraging the global gaming market’s growth and the United States’ leadership in technology. The program aims to deepen ties between Albanian youth and American innovation by embedding U.S.-developed tools—such as game engines, coding platforms, and e-sports systems—into training curricula, while incorporating U.S. educational models, startup methodologies, and mentorship from American tech professionals and Department of State alumni. Building on prior successful U.S. Speaker Programs and existing partnerships within Albania’s tech, education, and business sectors, this initiative complements ongoing cybersecurity and AI training efforts to reinforce American technological influence across emerging digital fields. All activities must clearly demonstrate alignment with U.S. standards, values, and commercial interests, fostering lasting receptivity to American products, brands, and digital norms while expanding the reach of U.S. narratives beyond official channels through an open, web-based platform. Proposals must include a concise narrative (6 pages), a detailed Statement of Interest (10 pages), an application form (3 pages), key personnel resumes (1 page each), and letters of support (1 page per partner), all submitted via email by July 5, 2026 in English and U.S. dollar-denominated format. Applicants must be registered in SAM.gov and provide their Unique Entity Identifier, with funding subject to strict compliance with 2 CFR Part 200, Department of State regulations, and federal prohibitions on unallowable costs such as construction, pre-award expenses, and direct social services. The estimated budget is $123,404.77, covering personnel, travel, supplies, consultant fees, and venue costs, with funds subject to monthly reporting, electronic payment mandates for staff, and a 10% hold until final approval. High-risk awards may incur additional oversight, including submission of timesheets and payroll records. Evaluation will prioritize technical approach (30 points), past performance (25 points), and budget (15 points), with award decisions made through a trade-off process, not based solely on lowest cost. Subrecipients must comply with both U.S. and Albanian law, intellectual property must be disclosed and legally protected across jurisdictions, and all awardees must adhere to prohibitions against trafficking in persons, drug-free workplace mandates, and restrictions related to Executive Orders. The program

General Info

Albanian youth trained in coding and game design using U.S. tech, promoting American values.

Estimated contract value

$3,000 to $8,000

Place of Performance

Not specified

Set-Aside

NONE

Documents

0

No documents available

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Timeline

PhaseForecast
Posted

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Organization & Contact Information

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AgencyDepartment Of State → U.S. Mission To Albania
Contacts1 person available
OfficeUSA
Office AddressUSA
Contacts
Public Affairs Section US Embassy Tirana Albania

Full Description

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1.  Project Background, Goals, and Objectives

 

Albania's youth face a rapidly evolving digital economy that demands advanced technical skills, entrepreneurial mindsets, and exposure to international industry standards. Albanian interest in gaming – a global market forecasted to surpass $745 billion by 2030, in which the United States is leading – is high, presenting an opportunity to increase Albanian understanding of how U.S. economic strength and technological leadership support shared prosperity. By providing youth access to high-quality, structured training in coding, game design, and digital entrepreneurship, this program strengthens Albanian youths’ association between the United States and innovation, creativity, and opportunity; demonstrates the United States capacity to adapt and lead in a burgeoning tech market; and increases interest in U.S. products, technology, and brands. As a global, web-based arena for exchange, the gaming market also presents opportunities to promote digital freedom increases the durability and reach of U.S. narratives beyond official channels. This program will further those efforts by prioritizing American standards and values in online game development.

 

Include information of past projects. How will this project build on previous efforts? What kinds of programming has the Mission and other partners funded in the past to address this problem? Which activities have worked well (best practices), and which activities have not (lessons learned)? 

 

This program capitalizes on a popular past U.S. Speaker Program on game development and an established network of partners in the local tech, business, and education community. It also complements ongoing programs in cybersecurity and AI training to promote American technology across an array of emerging fields.

 

All activities must demonstrate strong connections to U.S. expertise, technology, and best practices, clearly explaining how these ties support program objectives and advance U.S. interests. Examples include: use of U.S.-developed game engines, coding platforms, and e-sports platforms; curriculum informed by U.S. industry standards and educational models; guest speakers or mentors from U.S. tech companies, universities, or entrepreneurial ecosystems, or alumni of the Department of State exchanges who serve as credible validators of American innovation; and exposure to U.S. startup methodologies and business frameworks. Proposals should articulate how these connections will deliver results-driven programming that builds lifelong skills, increases participants’ receptivity to U.S. technologies, expands demand for American products and services, and creates alumni networks that amplify U.S. leadership in the digital economy.

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NAICS: 611420
Grant
CyberNext: Advance Cybersecurity and AI Readiness
Solicitation # AmericanSpacesCyberNext-2026
The CyberNext: Advanced Cybersecurity and AI Readiness program is a U.S. Department of State initiative led by the U.S. Mission to Albania aimed at strengthening Albania’s cybersecurity and artificial intelligence capacities through direct engagement with American expertise, technology, and standards. Designed to build on previous American Corners programming, the initiative targets young Albanian professionals and emerging talent to close critical skill gaps, enhance digital resilience, and foster long-term partnerships aligned with U.S. strategic interests in regional stability and digital openness. Activities must demonstrably integrate U.S. best practices in AI and cybersecurity, with a clear focus on measurable behavioral and knowledge-based outcomes that advance American leadership and protect critical digital infrastructure. The program runs from October 2026 through October 2027, with all projects required to be completed within a 12-month period, and performance will be centered at American Corners in Tirana, Vlora, and Kukes. The solicitation requires applicants to submit a comprehensive proposal including an SF-424, SF-424A, SF-424B, a six-page narrative, a three-page project overview, a ten-page optional Statement of Interest, organizational information, key personnel resumes (one page each), letters of support from partners, and proof of non-profit status or NICRA documentation where applicable. All submissions must be in English, use U.S. dollars, and be filed via email to [email hidden] by July 5, 2026, with mandatory registration in SAM.gov and a valid UEI. The estimated contract value is $140,372.93, covering direct and indirect costs for training, equipment, travel, and sub-awards. Evaluation prioritizes Monitoring and Evaluation (10 points) and Sustainability (5 points), with award decided on a trade-off basis balancing technical merit and cost-effectiveness. Compliance with 2 CFR 200, 2 CFR 175, 2 CFR 182, and other federal regulations is mandatory, and high-risk applicants may face enhanced oversight including monthly reporting and withholding of 10% of funds. No construction, direct social services, or funding to UNRWA is permitted, and pre-award costs are non-reimbursable. Proposals must clearly articulate linkage to U.S. innovation while ensuring proprietary materials are labeled “Confidential – Proprietary.”
Computer Training

POSTED

5 months ago

DEADLINE

N/A
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